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*Can be powerful if combined with [[Animate Shambling Horror]] because [[Jagged Horror]]s cause bleeding. |
*Can be powerful if combined with [[Animate Shambling Horror]] because [[Jagged Horror]]s cause bleeding. |
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*With a low [[Death Magic]] attribute and high [[Illusion Magic]], [[Fragility]] can be combined with this to have devastating effects. |
*With a low [[Death Magic]] attribute and high [[Illusion Magic]], [[Fragility]] can be combined with this to have devastating effects. |
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+ | *[[Epidemic]] can be used in conjunction with this skill when fighting large groups of enemies. |
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==Related articles== |
==Related articles== |
Revision as of 20:36, 8 September 2007
Skill details
Virulence | ||||||||||||
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Full: If target foe was already suffering from a condition, that foe suffers from Disease, Poison, and Weakness for 3...13...15 seconds.
Concise: Inflicts Disease, Poison, and Weakness conditions (3...13...15 seconds). No effect unless this foe already had a condition.
Death Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Disease Poison Weakness |
3 | 4 | 5 | 5 | 6 | 7 | 8 | 9 | 9 | 10 | 11 | 12 | 13 | 13 | 14 | 15 | 16 | 17 | 17 | 18 | 19 | 20 |
Acquisition
Notes
- If playing a pure Necromancer, you can set this skill up with Enfeeble, Enfeebling Blood, or Enfeebling Touch to give the target Weakness then follow with Virulence to add Poison and Disease.
- This skill was able to be captured during the Factions Preview from the boss Mukesh the Merciless.
- Can be powerful if combined with Animate Shambling Horror because Jagged Horrors cause bleeding.
- With a low Death Magic attribute and high Illusion Magic, Fragility can be combined with this to have devastating effects.
- Epidemic can be used in conjunction with this skill when fighting large groups of enemies.