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− | {{skill-stub}} |
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− | {{c3}} |
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{{Vital Boon}} |
{{Vital Boon}} |
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− | == |
+ | == Acquisition == |
+ | '''[[Skill Quests]]''' |
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− | *{{w}} [[Defy Pain]] |
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− | * |
+ | *[[Nightfall]] |
+ | **[[Rally the Recruits (Tutorial)|Rally the Recruits]]/[[Take the Shortcut (Skip Tutorial)|Take the Shortcut]] ([[Island of Shehkah]]) |
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− | *{{r}} [[Fertile Season]] |
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+ | |||
− | *{{r}} [[Symbiosis]] |
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+ | '''[[Profession Changer]]s''': |
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− | *{{mo}} [[Vital Blessing]] |
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− | * |
+ | *[[Core]] |
+ | **[[Profession Changer (NPC)]] ([[Great Temple of Balthazar]]) |
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⚫ | |||
− | * |
+ | *[[Nightfall]] |
+ | **[[Zuwarah]] ([[Command Post]]) |
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+ | '''[[Skill Trainer]]s''': |
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+ | *[[Tohn]] ([[Kamadan, Jewel of Istan]]) |
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+ | |||
+ | == Notes == |
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+ | * Combines well with forced enchantment removal, such as [[Twin Moon Sweep]] and [[Signet of Pious Light]]. |
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+ | * Re-casting this enchantment before the duration ends will not trigger the heal. |
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+ | * Might be useful on healers and softer targets to protect them from aggro, since monsters tend to avoid characters with high health. |
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+ | {{anomaly|This skill will cause you to ''gain'' health rather than ''[[heal]]'' you as stated by the skill description. This difference is relevant for [[Modify heal amount quick reference|skills that modify healing effects]].}} |
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+ | |||
+ | ==Related skills== |
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⚫ | |||
+ | |||
+ | ==Related articles== |
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+ | *[[Modify max health quick reference]] |
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+ | *[[Effect on end skills quick reference]] |
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+ | |||
+ | [[de:Wesentliche Wohltat]] |
Latest revision as of 16:57, 7 December 2010
Skill details
Vital Boon | ||||||||||||
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Full: For 20 seconds, you have +40...88...100 maximum Health. When this enchantment ends, you are healed for 75...175...200 Health.
Concise: (20 seconds.) You have +40...88...100 maximum Health. End effect: heals you for 75...175...200.
Earth Prayers | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Healing | 75 | 83 | 92 | 100 | 108 | 117 | 125 | 133 | 142 | 150 | 158 | 167 | 175 | 183 | 192 | 200 | 208 | 217 | 225 | 233 | 242 |
+Max Health | 40 | 44 | 48 | 52 | 56 | 60 | 64 | 68 | 72 | 76 | 80 | 84 | 88 | 92 | 96 | 100 | 104 | 108 | 112 | 116 | 120 |
Acquisition[ | ]
Notes[ | ]
- Combines well with forced enchantment removal, such as Twin Moon Sweep and Signet of Pious Light.
- Re-casting this enchantment before the duration ends will not trigger the heal.
- Might be useful on healers and softer targets to protect them from aggro, since monsters tend to avoid characters with high health.