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(40 is the armor effect progression half-life, so +24 is -34%, not -50%)
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[[Category:Earth Magic Skills]] [[Category:Spells]] [[Category:Wards]]
 
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{{Skill_begin | color = lightgreen | name = Ward Against Elements}}
 
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{{Skill_image | image = [[image:Ward Against Elements.png|100%|Ward Against Elements]] | caption = }}
 
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Revision as of 16:53, 7 April 2006

Ward Against Elements
Ward Against Elements
Skill details
Elementalist-icon Profession: Elementalist
Attribute: Earth Magic
Type: Spell
Energy Energy Cost: 15
Activation Activation Time: 1
Recharge Recharge Time: 20

Description

You create a Ward Against Elements at your current location. For 8...18 seconds, allies in this area gain +24 armor against elemental damage.

Progression

8 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10
11 12 12 12 12 12 12 12 12 13 13 13 13 13 13 13 13 13 13 13 13 13 13
14 14 14 14 14 14 14 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15
16 17 17 17 17 17 17 17 17 18 18 18 18 18 18 18 18 18 18 18 18 18 18

Usage & Notes

  • +24 AL translates to a little over 34% reduction in damage.
  • Wards cannot be removed, which makes it a good defensive maneuver. Timely usage of this spell is critical to maintaining a good defense.
  • This ward is not as useful as Ward Against Melee for elementalists that get to melee range for touch spells such as Shock and Lightning Touch.

Acquisition

Skill Quests:

Skill Trainers: