Description
You create a Ward Against Elements at your current location. For 8...18 seconds, allies in this area gain +24 armor against elemental damage .
Progression
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Usage & Notes
+24 AL translates to a little over 50% reduction in damage .
Wards cannot be removed, which makes it a good defensive maneuver. Timely usage of this spell is critical to maintaining a good defense.
This ward is not as useful as Ward Against Melee for elementalists that get to melee range for touch spells such as Shock and Lightning Touch .
Acquisition
Skill Quests :
Skill Trainers :