Skill quick references |
Warrior • Ranger • Monk • Necromancer • Mesmer • Elementalist • Assassin • Ritualist • Paragon • Dervish |
This skill may be earned from a quest. See skill information for details.
Axe Mastery[ | ]
Agonizing Chop [edit]
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Axe Attack. When this attack hits, you deal +5...17...20 damage. If target foe is suffering from a Deep Wound, you interrupt that foe's action. |
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Nightfall | |||||||||||||
Axe Rake [edit]
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Axe Attack. If this attack hits a foe suffering from a Deep Wound, you strike for +1...8...10 damage, and that foe becomes Crippled for 15 seconds. |
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Core | |||||||||||||
Axe Twist [edit]
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Axe Attack. If this attack hits a foe suffering from a Deep Wound, you strike for 1...16...20 more damage and that foe suffers from Weakness for 20 seconds. |
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Prophecies | |||||||||||||
Cleave [edit]
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Elite Axe Attack. If this attack hits, you strike for +10...26...30 damage. |
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Core | |||||||||||||
Critical Chop [edit]
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Axe Attack. If this attack hits, you inflict +5...17...20 damage. If this attack results in a critical hit, target foe is interrupted. |
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Nightfall | |||||||||||||
Cyclone Axe [edit]
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Axe Attack. Perform a spinning axe attack striking for +4...10...12 damage to all adjacent opponents. |
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Core | |||||||||||||
Decapitate [edit]
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Elite Axe Attack. You lose all adrenaline and all Energy. If this attack hits, you deal +5...41...50 damage and cause a Deep Wound for 5...17...20 seconds. This attack always results in a critical hit. |
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Nightfall | |||||||||||||
Dismember [edit]
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Axe Attack. If it hits, this axe blow will inflict a Deep Wound on the target foe, lowering that foe's maximum Health by 20% for 5...17...20 seconds. |
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Core | |||||||||||||
Disrupting Chop [edit]
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Axe Attack. If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds. |
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Core | |||||||||||||
Eviscerate [edit]
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Elite Axe Attack. If Eviscerate hits, you strike for +1...25...31 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 5...17...20 seconds. |
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Prophecies | |||||||||||||
Executioner's Strike [edit]
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Axe Attack. If this attack hits, you strike for +10...34...40 damage. |
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Core | |||||||||||||
Furious Axe [edit]
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Axe Attack. If Furious Axe hits, you strike for +5...29...35 damage. If it is blocked you gain 3 strikes worth of adrenaline. |
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Factions | |||||||||||||
Keen Chop [edit]
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Axe Attack. If it hits, this attack always results in a critical hit. |
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Eye of the North | |||||||||||||
Lacerating Chop [edit]
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Axe Attack. If Lacerating Chop hits, you deal +5...17...20 damage. If it strikes a knocked down foe your target suffers from Bleeding for 5...17...20 seconds. |
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Factions | |||||||||||||
Penetrating Blow [edit]
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Axe Attack. If this attack hits, you strike for +5...17...20 damage. This axe attack has 20% armor penetration. |
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Prophecies | |||||||||||||
Penetrating Chop [edit]
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Axe Attack. If this attack hits, you strike for +5...17...20 damage. This axe attack has 20% armor penetration. |
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Factions | |||||||||||||
Swift Chop [edit]
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Axe Attack. If this attack hits, you strike for +1...16...20 damage. If Swift Chop is blocked, your target suffers a Deep Wound for 20 seconds and takes an additional 1...16...20 damage. |
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Core | |||||||||||||
Triple Chop [edit]
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Elite Axe Attack. Attack target foe and adjacent foes. Each attack that hits deals +10...34...40 damage. |
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Factions | |||||||||||||
Whirling Axe [edit]
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Elite Axe Attack. If Whirling Axe hits, you strike for +5...17...20 damage and any stance being used by your target ends. This attack cannot be blocked. |
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Factions |
Hammer Mastery
Auspicious Blow [edit]
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Hammer Attack. If Auspicious Blow hits, you strike for +5...17...20 damage and gain 3...7...8 Energy. If target foe is suffering from Weakness, this attack is unblockable. |
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Factions | |||||||||||||
Backbreaker [edit]
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Elite Hammer Attack. If Backbreaker hits, you strike for +1...16...20 damage and your target is knocked down. If you have 8 Strength or higher, this knockdown lasts 4 seconds. |
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Prophecies | |||||||||||||
Belly Smash [edit]
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Hammer Attack. If this attack strikes a foe who is knocked down, the resulting dust cloud will blind adjacent foes for 3...6...7 seconds. |
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Prophecies | |||||||||||||
Counter Blow [edit]
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Hammer Attack. If this attack hits an attacking foe, that foe is knocked down. |
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Core | |||||||||||||
Crude Swing [edit]
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Hammer Attack. Attack all adjacent foes. Each foe you hit is struck for +1...16...20 damage. |
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Prophecies | |||||||||||||
Crushing Blow [edit]
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Hammer Attack. If this attack hits, you strike for +1...16...20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5...17...20 seconds. |
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Prophecies | |||||||||||||
Devastating Hammer [edit]
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Elite Hammer Attack. If Devastating Hammer hits, your target is knocked down and suffers from Weakness for 5...17...20 seconds. |
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Core | |||||||||||||
Earth Shaker [edit]
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Elite Hammer Attack. Target foe and all adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less.) |
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Prophecies | |||||||||||||
Enraged Smash [edit]
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Elite Hammer Attack. If Enraged Smash hits, you gain 1...3...4 strikes of adrenaline. If you hit a moving foe, you strike for +10...34...40 damage, and your target is knocked down. |
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Factions | |||||||||||||
Fierce Blow [edit]
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Hammer Attack. If Fierce Blow hits, you strike for +5...17...20 damage. If target foe was suffering from Weakness, that foe also suffers from a Deep Wound for 1...7...8 seconds. |
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Factions | |||||||||||||
Forceful Blow [edit]
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Elite Hammer Attack. If Forceful Blow hits, you strike for +10...26...30 damage and any stance being used by target foe ends. Target foe suffers from Weakness for 5...17...20 seconds. This attack cannot be blocked. |
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Factions | |||||||||||||
Hammer Bash [edit]
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Hammer Attack. Lose all adrenaline. If Hammer Bash hits, your target is knocked down. |
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Core | |||||||||||||
Heavy Blow [edit]
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Hammer Attack. Lose all adrenaline. If this attack hits a foe suffering from Weakness, that foe is knocked down and you strike for +1...24...30 damage. |
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Core | |||||||||||||
Irresistible Blow [edit]
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Hammer Attack. If this attack hits, you strike for +5...17...20 damage. If Irresistible Blow is blocked, your target is knocked down and takes 5...17...20 damage. |
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Core | |||||||||||||
Magehunter's Smash [edit]
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Elite Hammer Attack. If this attack hits, target foe is knocked down. If your target is under the effects of an enchantment, this attack cannot be blocked. |
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Nightfall | |||||||||||||
Mighty Blow [edit]
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Hammer Attack. If this attack hits, you strike for +10...34...40 damage. |
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Core | |||||||||||||
Mokele Smash [edit]
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Hammer Attack. If this attack hits, you strike for +5...17...20 damage and gain 2 strikes of adrenaline. |
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Nightfall | |||||||||||||
Overbearing Smash [edit]
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Hammer Attack. If this attack hits, you deal +1...16...20 damage. If target foe is knocked down, that foe is Dazed for 1...7...8 seconds. |
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Nightfall | |||||||||||||
Pulverizing Smash [edit]
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Hammer Attack. If you hit a knocked-down foe, that foe suffers from Weakness and a Deep Wound for 5...17...20 seconds. |
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Eye of the North | |||||||||||||
Renewing Smash [edit]
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Hammer Attack. If Renewing Smash hits, it deals +10...34...40 damage. If you hit a knocked-down foe, you gain 3 Energy and this attack recharges instantly. |
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Factions | |||||||||||||
Staggering Blow [edit]
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Hammer Attack. If this hammer blow hits, your target will suffer from Weakness for 5...17...20 seconds. |
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Core | |||||||||||||
Yeti Smash [edit]
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Hammer Attack. Lose all adrenaline. Attack all adjacent foes. If this attack strikes a foe suffering from a condition, that foe is knocked down. (50% failure chance with Hammer Mastery 4 or less.) |
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Factions |
Strength
"I Meant to Do That!" [edit]
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Shout. If you are knocked down, you gain 1...4...5 strikes of adrenaline. |
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Eye of the North | |||||||||||||
"I Will Avenge You!" [edit]
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Shout. For each dead ally, you gain 10 seconds of +3...6...7 Health regeneration and your attack speed increases by 25%. |
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Prophecies | |||||||||||||
"I Will Survive!" [edit]
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Shout. You gain +3 Health regeneration for each condition you are suffering. This regeneration expires after 5...10...11 seconds. |
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Prophecies | |||||||||||||
"You Will Die!" [edit]
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Shout. If target foe is below 50% Health, you gain 1...3...3 strikes of adrenaline. |
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Factions | |||||||||||||
Battle Rage [edit]
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Elite Stance. For 5...17...20 seconds, you move 33% faster and gain double adrenaline from attacks. Battle Rage ends if you use any non-adrenal skills. |
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Core | |||||||||||||
Berserker Stance [edit]
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Stance. For 5...10...11 seconds, you attack 33% faster and gain 50% more adrenaline. Berserker Stance ends if you use a skill. |
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Core | |||||||||||||
Body Blow [edit]
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Melee Attack. If this attack hits, target foe takes +10...34...40 damage. If target foe has Cracked Armor, that foe suffers from a Deep Wound for 0...12...15 seconds. |
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Eye of the North | |||||||||||||
Bull's Charge [edit]
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Elite Stance. For 5...10...11 seconds, you move 33% faster and if you strike a moving foe in melee, that foe is knocked down. Bull's Charge ends if you use a skill. |
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Prophecies | |||||||||||||
Bull's Strike [edit]
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Melee Attack. If this attack hits a moving foe, you strike for +5...25...30 damage, and your target is knocked down. |
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Core | |||||||||||||
Burst of Aggression [edit]
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Stance. For 2...8...10 seconds, you attack 33% faster. When this stance ends, you lose all adrenaline. |
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Nightfall | |||||||||||||
Charging Strike [edit]
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Elite Stance. For 1...8...10 seconds, you run 33% faster. Your next successful melee hit does +10...34...40 damage and this stance ends. This stance ends if you use a skill. |
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Nightfall | |||||||||||||
Counterattack [edit]
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Melee Attack. If this attack hits, you strike for +5...29...35 damage. If you hit an attacking foe, you gain 2...5...6 Energy. |
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Nightfall | |||||||||||||
Defy Pain [edit]
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Elite Skill. For 20 seconds, you have an additional 90...258...300 Health, an additional 20 armor, and you take -1...8...10 less damage. |
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Prophecies | |||||||||||||
Disarm [edit]
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Sword Attack. Interrupt target foe's action. If that action was an attack, all of that foe's attack skills are disabled for 0...2...3 seconds. |
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Eye of the North | |||||||||||||
Dolyak Signet [edit]
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Signet. For 8...18...20 seconds, you have +10...34...40 armor and cannot be knocked down, but your movement is slowed by 75%. |
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Prophecies | |||||||||||||
Dwarven Battle Stance [edit]
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Elite Stance. For 5...10...11 seconds, if you are wielding a hammer, you attack 33% faster, you gain +40 armor, and your attack skills interrupt foes when they hit. |
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Prophecies | |||||||||||||
Endure Pain [edit]
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Skill. For 7...16...18 seconds you have an additional 90...258...300 Health. |
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Core | |||||||||||||
Enraging Charge [edit]
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Stance. For 5...13...15 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0...2...3 strikes of adrenaline if you hit with a melee attack. |
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Nightfall | |||||||||||||
Flail [edit]
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Stance. For 1...12...15 seconds, you attack 33% faster but move 33% slower. |
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Nightfall | |||||||||||||
Flourish [edit]
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Elite Skill. All of your attack skills become recharged. You gain 2...6...7 Energy for each skill recharged by Flourish. |
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Prophecies | |||||||||||||
Griffon's Sweep [edit]
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Melee Attack. If this attack hits, you strike for +5...17...20 damage. If this attack is blocked, your target is knocked down and suffers 10...29...34 damage. |
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Prophecies | |||||||||||||
Headbutt [edit]
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Elite Skill. Target touched foe takes 40...88...100 damage. You are Dazed for 5...17...20 seconds. |
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Nightfall | |||||||||||||
Leviathan's Sweep [edit]
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Melee Attack. If this attack hits, you strike for +5...17...20 damage. If this attack is blocked, your target is knocked down and suffers 10...29...34 damage. |
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Factions | |||||||||||||
Lion's Comfort [edit]
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Skill. All of your signets are disabled for 12 seconds. You are healed for 50...98...110 Health, and you gain 0...2...3 strikes of adrenaline. |
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Nightfall | |||||||||||||
Magehunter Strike [edit]
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Elite Melee Attack. If this attack hits, you strike for +5...17...20 damage. If your target is under the effects of an enchantment, this attack cannot be blocked. |
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Nightfall | |||||||||||||
Power Attack [edit]
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Melee Attack. If this attack hits, you strike for +10...34...40 damage. |
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Core | |||||||||||||
Primal Rage [edit]
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Elite Stance. For 1...12...15 seconds, you attack 33% faster and move 25% faster, but you take double damage. |
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Factions | |||||||||||||
Protector's Strike [edit]
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Melee Attack. If this attack strikes a moving foe, you strike for 10...34...40 more damage. |
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Prophecies | |||||||||||||
Rage of the Ntouka [edit]
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Elite Skill. Gain 1...6...7 strikes of adrenaline. For 10 seconds, whenever you use an adrenal skill, that skill recharges for 5 seconds. |
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Nightfall | |||||||||||||
Rush [edit]
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Stance. For 8...18...20 seconds, you move 25% faster. |
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Prophecies | |||||||||||||
Shield Bash [edit]
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Skill. For 5...10...11 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds. |
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Core | |||||||||||||
Signet of Stamina [edit]
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Signet. You have +50...250...300 maximum Health. This signet ends if you successfully hit with an attack. |
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Nightfall | |||||||||||||
Signet of Strength [edit]
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Signet. Your next 1...13...16 attacks deal +5 damage. |
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Factions | |||||||||||||
Sprint [edit]
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Stance. For 8...13...14 seconds, you move 25% faster. |
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Core | |||||||||||||
Tiger Stance [edit]
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Stance. For 4...9...10 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit. |
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Factions | |||||||||||||
Warrior's Cunning [edit]
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Skill. For 5...10...11 seconds, your melee attacks cannot be blocked. |
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Core | |||||||||||||
Warrior's Endurance [edit]
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Elite Skill. For 5...29...35 seconds, you gain 3 Energy each time you hit with a melee attack. Warrior's Endurance cannot raise your Energy above 10...22...25. |
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Prophecies |
Swordsmanship
Barbarous Slice [edit]
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Sword Attack. If this attack hits, you deal +5...25...30 damage. If you are currently not in a stance, you also inflict Bleeding for 5...13...15 seconds. |
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Nightfall | |||||||||||||
Crippling Slash [edit]
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Elite Sword Attack. If this attack hits, target foe is Crippled for 5...13...15 seconds and begins Bleeding for 10...22...25 seconds. |
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Nightfall | |||||||||||||
Dragon Slash [edit]
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Elite Sword Attack. If Dragon Slash hits, you strike for +10...34...40 damage and gain 1...4...5 strikes of adrenaline. |
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Factions | |||||||||||||
Final Thrust [edit]
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Sword Attack. Lose all adrenaline. If Final Thrust hits, you deal 1...32...40 more damage. This damage is doubled if your target was below 50% Health. |
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Core | |||||||||||||
Galrath Slash [edit]
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Sword Attack. This attack strikes for +1...32...40 damage if it hits. |
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Prophecies | |||||||||||||
Gash [edit]
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Sword Attack. If this attack hits a Bleeding foe, you strike for 5...17...20 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5...17...20 seconds. |
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Core | |||||||||||||
Hamstring [edit]
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Sword Attack. If this attack hits, your target is Crippled for 3...13...15 seconds, slowing his movement. |
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Core | |||||||||||||
Hundred Blades [edit]
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Elite Skill. For 15 seconds, whenever you attack with a sword, all adjacent foes take 10...22...25 slashing damage. |
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Core | |||||||||||||
Jaizhenju Strike [edit]
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Sword Attack. If Jaizhenju Strike hits, you strike for +1...24...30 damage. If you are not using a stance, Jaizhenju Strike cannot be blocked. |
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Factions | |||||||||||||
Knee Cutter [edit]
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Sword Attack. If this attack hits a Crippled foe, you gain 2...6...7 Energy and 1...3...3 strikes of adrenaline. |
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Eye of the North | |||||||||||||
Pure Strike [edit]
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Sword Attack. If Pure Strike hits, you strike for +1...24...30 damage. If you are not using a stance, Pure Strike cannot be blocked. |
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Prophecies | |||||||||||||
Quivering Blade [edit]
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Elite Sword Attack. If Quivering Blade hits, you strike for +10...34...40 damage. If this attack hits a moving foe, that foe is Dazed for 5 seconds. |
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Factions | |||||||||||||
Savage Slash [edit]
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Sword Attack. If this attack hits, it interrupts target foe's action. If that action was a spell, you deal 1...32...40 extra damage. |
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Core | |||||||||||||
Seeking Blade [edit]
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Sword Attack. If this attack hits you strike for +1...16...20 damage. If Seeking Blade is blocked, your target begins Bleeding for 25 seconds and takes 1...16...20 damage. |
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Core | |||||||||||||
Sever Artery [edit]
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Sword Attack. If this attack hits, the opponent begins Bleeding for 5...21...25 seconds, losing Health over time. |
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Core | |||||||||||||
Silverwing Slash [edit]
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Sword Attack. This attack strikes for +1...32...40 damage if it hits. |
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Factions | |||||||||||||
Standing Slash [edit]
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Sword Attack. If it hits, Standing Slash deals +5...17...20 damage plus an additional 5...17...20 damage if you are in a stance. |
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Factions | |||||||||||||
Steelfang Slash [edit]
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Sword Attack. If this attack hits, you deal +1...25...31 damage. If you hit a foe that is knocked down, you gain 1...4...5 adrenaline. |
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Nightfall | |||||||||||||
Sun and Moon Slash [edit]
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Sword Attack. Attack target foe twice. These attacks cannot be blocked. |
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Factions |
Tactics
"Charge!" [edit]
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Elite Shout. All allies within earshot lose the Crippled condition. For 5...11...13 seconds, these allies move 33% faster. |
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Core | |||||||||||||
"Fear Me!" [edit]
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Shout. All nearby foes lose 1...3...4 Energy. For 1...12...15 seconds, your melee attacks gain +5...25...30% chance of a critical hit against stationary foes. |
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Prophecies | |||||||||||||
"None Shall Pass!" [edit]
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Shout. All nearby foes that are moving are knocked down. This skill recharges 1...7...8 seconds faster for each foe knocked down (maximum 25 seconds). |
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Factions | |||||||||||||
"Retreat!" [edit]
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Shout. If there are any dead allies within earshot, your party moves 33% faster for 5...10...11 seconds. |
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Factions | |||||||||||||
"Shields Up!" [edit]
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Shout. For 5...10...11 seconds, you and all party members within earshot gain +60 armor against incoming projectile attacks. |
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Core | |||||||||||||
"To the Limit!" [edit]
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Shout. For each foe within earshot (maximum 1...5...6), you gain one strike of adrenaline. For 10...18...20 seconds, your maximum Health is increased by 10...50...60. |
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Prophecies | |||||||||||||
"Victory is Mine!" [edit]
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Elite Shout. You gain 10...56...68 Health and 3...6...7 Energy for each condition suffered by target foe. |
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Prophecies | |||||||||||||
"Watch Yourself!" [edit]
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Shout. Party members within earshot gain +5...21...25 armor for 10 seconds. This shout ends after 10 incoming attacks. |
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Core | |||||||||||||
Auspicious Parry [edit]
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Elite Stance. For 8 seconds, the next attack against you is blocked. You gain 1...3...4 strikes of adrenaline when this stance ends. |
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Factions | |||||||||||||
Balanced Stance [edit]
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Stance. For 8...18...20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack. |
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Core | |||||||||||||
Bonetti's Defense [edit]
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Stance. For 5...10...11 seconds, you have a 75% chance to block melee and projectile attacks. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill. |
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Prophecies | |||||||||||||
Deadly Riposte [edit]
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Skill. For 8 seconds, while you have a sword equipped, you block the next melee attack against you, and your attacker is struck for 15...75...90 damage and begins Bleeding for 3...21...25 seconds. |
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Prophecies | |||||||||||||
Defensive Stance [edit]
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Stance. For 1...4...5 seconds, you have a 75% chance to block melee and projectile attacks. When Defensive Stance ends, you gain one strike of adrenaline for each melee attack skill you have (maximum 0...3...4). |
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Core | |||||||||||||
Deflect Arrows [edit]
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Stance. For 1...5...6 seconds, you have a 75% chance to block attacks. If you block a projectile attack, adjacent foes suffer from Bleeding for 5...13...15 seconds. |
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Prophecies | |||||||||||||
Desperation Blow [edit]
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Melee Attack. If this attack hits, you strike for +10...34...40 damage, and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Desperation Blow, you are knocked down. |
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Prophecies | |||||||||||||
Disciplined Stance [edit]
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Stance. For 1...3...4 seconds, you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill. |
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Prophecies | |||||||||||||
Drunken Blow [edit]
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Melee Attack. If this attack hits, you strike for +10...34...40 damage and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Drunken Blow, you are knocked down. |
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Factions | |||||||||||||
Gladiator's Defense [edit]
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Elite Stance. For 5...10...11 seconds, you have a 75% chance to block incoming attacks. Whenever you block a melee attack this way, the attacker suffers 5...29...35 damage. |
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Prophecies | |||||||||||||
Healing Signet [edit]
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Signet. You gain 82...154...172 Health. You have -40 armor while using this skill. |
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Core | |||||||||||||
Protector's Defense [edit]
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Skill. For 5...10...11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move. |
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Factions | |||||||||||||
Riposte [edit]
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Skill. For 8 seconds, while you have a sword equipped, you block the next melee attack against you and your attacker is struck for 20...68...80 damage. |
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Prophecies | |||||||||||||
Shield Stance [edit]
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Stance. For 1...5...6 seconds, while using a shield, you have a 75% chance to block incoming attacks, and damage is reduced by 2 for each rank of Strength (maximum 15 damage reduction). |
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Prophecies | |||||||||||||
Shove [edit]
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Elite Skill. Target touched foe is knocked down. If that foe was moving, that foe's stance ends and that foe takes 15...63...75 damage before being knocked down. |
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Factions | |||||||||||||
Soldier's Defense [edit]
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Stance. For 1...5...6 seconds, you have a 75% chance to block attacks while under the effects of a shout or chant. You gain 1 strike of adrenaline for each blocked attack. |
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Nightfall | |||||||||||||
Soldier's Speed [edit]
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Stance. For 3...15...18 seconds, you move 15% faster. You move an additional 15% faster while under the effects of a chant or shout. |
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Eye of the North | |||||||||||||
Soldier's Stance [edit]
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Elite Stance. For 5...13...15 seconds, you have a 75% chance to block. You attack 33% faster while under the effects of a shout or chant. |
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Nightfall | |||||||||||||
Soldier's Strike [edit]
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Melee Attack. If this attack hits, you deal +10...34...40 more damage. If you are under the effects of a chant or shout, this attack cannot be blocked. |
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Nightfall | |||||||||||||
Steady Stance [edit]
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Elite Stance. For 10 seconds, the next time you would be knocked down, you gain 1...3...3 strikes of adrenaline and 1...6...7 Energy instead. |
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Nightfall | |||||||||||||
Thrill of Victory [edit]
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Melee Attack. If this blow hits, you deal +20...36...40 damage. If you have more Health than target foe, you gain 1...2...2 strikes of adrenaline. |
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Core | |||||||||||||
Wary Stance [edit]
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Stance. For 1...5...6 seconds, you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill. |
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Prophecies |
No Attribute
"Coward!" [edit]
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Elite Shout. If target foe is moving, that foe is knocked down. |
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Factions | |||||||||||||
"For Great Justice!" [edit]
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Shout. For 20 seconds, whenever you gain adrenaline, you gain 100% more. |
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Core | |||||||||||||
"On Your Knees!" [edit]
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Shout. Lose all adrenaline. If any adjacent foes are knocked down, all of your stances are recharged. |
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Factions | |||||||||||||
"You're All Alone!" [edit]
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Elite Shout. If target foe isn't near an ally, that foe suffers from Cripple and Weakness for 8 seconds. |
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Nightfall | |||||||||||||
Distracting Blow [edit]
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Melee Attack. Swipe your weapon at the target, dealing no damage but disrupting the target's current action (and the actions of foes adjacent to your target). |
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Core | |||||||||||||
Distracting Strike [edit]
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Melee Attack. If Distracting Strike hits, it deals no damage and interrupts target foe's action. If target foe has Cracked Armor, that skill is disabled for 20 seconds. |
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Eye of the North | |||||||||||||
Flurry [edit]
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Stance. For 5 seconds, your attack rate is increased by 33%, but you deal 25% less damage. |
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Prophecies | |||||||||||||
Frenzied Defense [edit]
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Stance. For 8 seconds, you have a 75% chance to block incoming attacks, but take double damage. |
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Nightfall | |||||||||||||
Frenzy [edit]
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Stance. For 8 seconds, you attack 33% faster but take double damage. |
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Core | |||||||||||||
Grapple [edit]
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Skill. You and target touched foe are knocked down. You lose your current stance. |
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Eye of the North | |||||||||||||
Skull Crack [edit]
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Elite Melee Attack. If it hits, this attack interrupts the target's current action. If that foe was casting a spell, that foe is Dazed for 10 seconds. |
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Prophecies | |||||||||||||
Symbolic Strike [edit]
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Melee Attack. If this attack hits, you deal +12 damage for each signet you have equipped (maximum 70 damage). |
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Eye of the North | |||||||||||||
Wild Blow [edit]
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Melee Attack. Lose all adrenaline. If it hits, this attack will result in a critical hit and any stance being used by your target ends. This attack cannot be blocked. |
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Core |
Allegiance rank[ | ]
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"Save Yourselves!" [edit]
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Shout. For 4...6 seconds, all other party members gain +100 armor. |
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Factions | PvE only |
Sunspear rank[ | ]
Whirlwind Attack [edit]
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Melee Attack. Attack target and adjacent foes. Each attack that hits deals +13...20 damage. |
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Nightfall | PvE only |
Skill quick references |
Warrior • Ranger • Monk • Necromancer • Mesmer • Elementalist • Assassin • Ritualist • Paragon • Dervish |