This is a quick reference to Warrior unique items from all campaigns, sorted by which attribute is required by the item. For unique items specific to a campaign, refer to the following lists:
Note: Unique items from Shing Jea Island and Istan do not have perfect stats, and thus are listed separately.
The axe is a primary weapon that usually causes slashing damage. An axe must be equipped to use Axe Attack skills, most of which use adrenaline rather than energy.
The hammer is a two-handed weapon that usually causes blunt damage. A hammer must be equipped to use Hammer Attack skills, most of which either deal or benefit from knockdowns.
- Max damage = 19-35, strike every 1.75 seconds
- Prefix = Hammer Haft
- Suffix = Hammer Grip
The sword is a primary weapon that usually causes slashing damage. A sword must be equipped to use Sword Attack skills, many of which use adrenaline as well as energy.
- Max damage = 15-22, strike every 1.33 seconds
- Prefix = Sword Hilt
- Suffix = Sword Pommel
The shield is an off-hand defensive item used in conjunction with a primary weapon to give armor, health, damage reduction, and/or attribute bonuses. A shield can be used with a sword or an axe. If equipped with a hammer, it will give you an extra inventory space by going to your shield slot, but will not actually give the said bonuses or appear on your character.
- Max armor rating = 16
- Suffix = Shield Handle
|
|
Axe[ | ]
Hammer[ | ]
Sword[ | ]
Strength[ | ]
Tactics[ | ]
Unique items |
---|
Warrior • Ranger • Monk • Necromancer • Mesmer • Elementalist |