m (Revert. No need for a skill capture that comes ''after'' the skill trainer) |
Bot ishmael@legacy41684885 (talk | contribs) m (Adding de: language link) |
||
(40 intermediate revisions by 25 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Wary Stance}} |
||
− | [[Category:Tactics skills]] |
||
− | [[Category:Stances]] |
||
⚫ | |||
− | {{Skill-stub}} |
||
− | |||
− | [[Category:Warrior skills (Prophecies)]] |
||
− | {{Skill_begin | color = lightgreen | name = Wary Stance}} |
||
− | {{Skill_image | image = [[Image:Wary Stance.jpg]] | caption = }} |
||
− | {{Skill_begin_info | color = lightgreen}} |
||
− | {{Skill_profession_entry | value = [[Warrior]] | icon = [[Image:Warrior-icon.png]]}} |
||
− | {{Skill_attribute_entry | value = [[Tactics]]}} |
||
− | {{Skill_type_entry | value = [[Stance]]}} |
||
− | {{Skill_energy_entry | value = 10 }} |
||
− | {{Skill_recharge_entry | value = 45 }} |
||
− | {{Skill_end_info}} |
||
− | {{Skill_end}} |
||
− | |||
− | ==Description== |
||
− | For '''5...10''' seconds, you "[[Block]]" any [[attack]] [[skills]] used against you. For each successful [[block]], you gain Adrenaline and 5 Energy. Wary Stance ends if you use a skill. |
||
− | |||
− | ==Progression== |
||
− | {{progression top|attrib=[[Tactics]]}} |
||
− | {{progression main|effect=Duration|5|5|6|6|7|7|7|8|8|9|9|9|10|10|11|11|11|?|?|N/A|N/A}} |
||
− | {{progression bottom}} |
||
− | |||
⚫ | |||
− | '''[[Skill Quests]]''': |
||
− | *None |
||
'''[[Skill Trainer]]s''': |
'''[[Skill Trainer]]s''': |
||
*[[Taltosh]] ([[Grendich Courthouse]]) |
*[[Taltosh]] ([[Grendich Courthouse]]) |
||
*[[Captain Osric]] ([[Yak's Bend]]) |
*[[Captain Osric]] ([[Yak's Bend]]) |
||
*[[Dakk]] ([[Ember Light Camp]]) |
*[[Dakk]] ([[Ember Light Camp]]) |
||
+ | |||
+ | == Notes == |
||
+ | *Wary Stance blocks ''[[attack skill]]s'' used against you, '''not''' plain ''[[attack]]s''. This is a common misconception. |
||
+ | *This skill will give you 35 points of adrenaline, instead of the typical 25 that 1 strike of adrenaline represents; see [[adrenaline]] for further details. |
||
+ | *Wary Stance ends upon completion of a skill. If you wish to use it with a skill like [[Healing Signet]], for example, this stance will end after the signet's 2 second activation time has completed. |
||
+ | *[[Pet attack]]s do not count as attack skills, and are not blocked by this skill. |
||
+ | |||
+ | == Related skills == |
||
+ | *{{skill icon|Bonetti's Defense}} |
||
+ | |||
+ | == Related articles == |
||
+ | *[[Blocking skills quick reference]] |
||
+ | *[[Gain adrenaline skills quick reference]] |
||
+ | *[[Gain/Lose energy skills quick reference]] |
||
+ | *[[Stance skills quick reference]] |
||
+ | |||
+ | [[de:Wachsame Haltung]] |
Latest revision as of 17:02, 7 December 2010
Skill details
Wary Stance | ||||||||||||
| ||||||||||||
|
Full: For 1...5...6 seconds, you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill.
Concise: (1...5...6 seconds). You block attack skills. Gain adrenaline and 5 Energy for each block. Ends if you use a skill.
Tactics | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Duration | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 |
Acquisition[ | ]
Notes[ | ]
- Wary Stance blocks attack skills used against you, not plain attacks. This is a common misconception.
- This skill will give you 35 points of adrenaline, instead of the typical 25 that 1 strike of adrenaline represents; see adrenaline for further details.
- Wary Stance ends upon completion of a skill. If you wish to use it with a skill like Healing Signet, for example, this stance will end after the signet's 2 second activation time has completed.
- Pet attacks do not count as attack skills, and are not blocked by this skill.