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{{Wary Stance}}
[[Category:Tactics skills]]
 
[[Category:Stances]]
 
   
 
== Acquisition ==
{{Skill-stub}}
 
 
[[Category:Warrior skills (Prophecies)]]
 
{{Skill_begin | color = lightgreen | name = Wary Stance}}
 
{{Skill_image | image = [[Image:Wary Stance.jpg]] | caption = }}
 
{{Skill_begin_info | color = lightgreen}}
 
{{Skill_profession_entry | value = [[Warrior]] | icon = [[Image:Warrior-icon.png]]}}
 
{{Skill_attribute_entry | value = [[Tactics]]}}
 
{{Skill_type_entry | value = [[Stance]]}}
 
{{Skill_energy_entry | value = 10 }}
 
{{Skill_recharge_entry | value = 45 }}
 
{{Skill_end_info}}
 
{{Skill_end}}
 
 
==Description==
 
For '''5...10''' seconds, you "[[Block]]" any [[attack]] [[skills]] used against you. For each successful [[block]], you gain Adrenaline and 5 Energy. Wary Stance ends if you use a skill.
 
 
==Progression==
 
{{progression top|attrib=[[Tactics]]}}
 
{{progression main|effect=Duration|5|5|6|6|7|7|7|8|8|9|9|9|10|10|11|11|11|?|?|N/A|N/A}}
 
{{progression bottom}}
 
 
==Acquisition==
 
'''[[Skill Quests]]''':
 
*None
 
 
'''[[Skill Trainer]]s''':
 
'''[[Skill Trainer]]s''':
 
*[[Taltosh]] ([[Grendich Courthouse]])
 
*[[Taltosh]] ([[Grendich Courthouse]])
 
*[[Captain Osric]] ([[Yak's Bend]])
 
*[[Captain Osric]] ([[Yak's Bend]])
 
*[[Dakk]] ([[Ember Light Camp]])
 
*[[Dakk]] ([[Ember Light Camp]])
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== Notes ==
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*Wary Stance blocks ''[[attack skill]]s'' used against you, '''not''' plain ''[[attack]]s''. This is a common misconception.
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*This skill will give you 35 points of adrenaline, instead of the typical 25 that 1 strike of adrenaline represents; see [[adrenaline]] for further details.
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*Wary Stance ends upon completion of a skill. If you wish to use it with a skill like [[Healing Signet]], for example, this stance will end after the signet's 2 second activation time has completed.
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*[[Pet attack]]s do not count as attack skills, and are not blocked by this skill.
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== Related skills ==
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*{{skill icon|Bonetti's Defense}}
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== Related articles ==
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*[[Blocking skills quick reference]]
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*[[Gain adrenaline skills quick reference]]
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*[[Gain/Lose energy skills quick reference]]
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*[[Stance skills quick reference]]
  +
  +
[[de:Wachsame Haltung]]

Latest revision as of 17:02, 7 December 2010

Skill details
Wary Stance
Wary Stance
Campaign Prophecies Warrior
Profession Warrior
Attribute Tactics
Type Stance
    10 Energy     10 Recharge

Full: For 1...5...6 seconds, you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill.

Concise: (1...5...6 seconds). You block attack skills. Gain adrenaline and 5 Energy for each block. Ends if you use a skill.

Tactics 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Duration 1 1 2 2 2 3 3 3 4 4 4 5 5 5 6 6 6 7 7 7 8 8

Acquisition[ | ]

Skill Trainers:

Notes[ | ]

  • Wary Stance blocks attack skills used against you, not plain attacks. This is a common misconception.
  • This skill will give you 35 points of adrenaline, instead of the typical 25 that 1 strike of adrenaline represents; see adrenaline for further details.
  • Wary Stance ends upon completion of a skill. If you wish to use it with a skill like Healing Signet, for example, this stance will end after the signet's 2 second activation time has completed.
  • Pet attacks do not count as attack skills, and are not blocked by this skill.

Related skills[ | ]

Related articles[ | ]