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== Notes == |
== Notes == |
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*This skill will give you 35 points of adrenaline, instead of the typical 25 that 1 strike of adrenaline represents, see [[adrenaline]] for further details. |
*This skill will give you 35 points of adrenaline, instead of the typical 25 that 1 strike of adrenaline represents, see [[adrenaline]] for further details. |
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− | *Wary Stance ends upon '' |
+ | *Wary Stance ends upon ''completion'' of a skill. If you wish to use it with a skill like [[Healing Signet]], for example, this Stance will end ''after'' the Signet's 2 second activation time has completed. |
*Excellent against warrior or assassin spikes. |
*Excellent against warrior or assassin spikes. |
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Revision as of 03:14, 21 March 2007
Skill details
Wary Stance | ||||||||||||
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Full: For 1...5...6 seconds, you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill.
Concise: (1...5...6 seconds). You block attack skills. Gain adrenaline and 5 Energy for each block. Ends if you use a skill.
Tactics | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Duration | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 |
Acquisition
Notes
- This skill will give you 35 points of adrenaline, instead of the typical 25 that 1 strike of adrenaline represents, see adrenaline for further details.
- Wary Stance ends upon completion of a skill. If you wish to use it with a skill like Healing Signet, for example, this Stance will end after the Signet's 2 second activation time has completed.
- Excellent against warrior or assassin spikes.