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Full: Exploit nearest corpse to create a Well of Power at that location. For 8...18...20 seconds, allies within the area of Well of Power gain +1...5...6 Health regeneration and +2 Energy regeneration.
Concise: (8...18...20 seconds.) Allies in this well have +1...5...6 Health regeneration and +2 Energy regeneration. Exploits a fresh corpse.
Keep in mind that Wells of the same kind do not stack, but different types do.
At rank twelve Blood Magic, this spell gives 12 energy and 180 Health to each ally in its area of effect, assuming they stay there for its entire duration.