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{{Well of Power}}
 
{{Well of Power}}
== Progression ==
 
   
 
== Progression ==
 
{{progression top|attrib=[[Blood Magic]]}}
 
{{progression top|attrib=[[Blood Magic]]}}
 
{{progression main|effect=Duration|8|9|10|10|11|12|13|14|14|15|16|17|18|18|19|20|21|22|22|23|24}}
 
{{progression main|effect=Duration|8|9|10|10|11|12|13|14|14|15|16|17|18|18|19|20|21|22|22|23|24}}
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== Related skills ==
 
== Related skills ==
 
 
== Related Skills ==
 
*{{Mo}}[[Peace and Harmony]] ([[Elite]])
 
*{{Mo}}[[Succor]]
 
*{{N}} [[Blood Ritual]]
 
*{{N}}[[Blood is Power]] ([[Elite]])
 
 
*{{N}} [[Well of Blood]]
 
*{{N}} [[Well of Blood]]
*{{P}}[[Song of Power]]
+
*{{P}} [[Song of Power]]

Revision as of 14:36, 3 October 2006

Skill details
Well of Power
Well of Power
Campaign Prophecies Necromancer
Profession Necromancer
Attribute Blood Magic
Type Elite Well Spell
    5 Energy 1 Activation 15 Recharge

Full: Exploit nearest corpse to create a Well of Power at that location. For 8...18...20 seconds, allies within the area of Well of Power gain +1...5...6 Health regeneration and +2 Energy regeneration.

Concise: (8...18...20 seconds.) Allies in this well have +1...5...6 Health regeneration and +2 Energy regeneration. Exploits a fresh corpse.

Blood Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Health regen 1 1 2 2 2 3 3 3 4 4 4 5 5 5 6 6 6 7 7 7 8 8
Duration 8 9 10 10 11 12 13 14 14 15 16 17 18 18 19 20 21 22 22 23 24 25

Progression

Blood Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration 8 9 10 10 11 12 13 14 14 15 16 17 18 18 19 20 21 22 22 23 24
Health Regeneration 1 1 2 2 2 3 3 3 4 4 4 5 5 5 6 6 6 7 7 7 8

Acquisition

Signet of Capture:

Notes

  • One well per unexploited body available. Wells overlap each other if close enough. In those cases, their effects do stack on whoever is in range. However, wells of the same type (i.e. Well of Power overlapping Well of Power) do not stack their effects. For this reason, Well of Power has a side benefit for combining with Well of Blood, the two can give +10 regen at Blood 11 and higher.
  • Use of this well is two fold depending on where the corpse you exploited was. In pitched PvE battles where your warrior party members are stuck in combat with numerous other close combat enemies, Casting Well of power upon a corpse in this location will give a massive advantage to your side as the health regeneration and the added energy gain will ensure that the warriors will be able to use skills more often without worrying about their health. There's hardly ever a shortage of corpses to choose from in this instance, even if it belongs to a dead team mate.
  • The second use is more prevailant against ranged enemies, since they're more spread out, often your team's casters will be able to move more or less safely towards one of the fallen enemies closest to you. The additional energy will abreviate any battle and the healing effect usually outwieghs damage suffered as a result of advancing in this way.
  • Although not its primary use, Well of power also vastly speeds up a team's recovery after a difficult battle.

Related skills