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White Mantle Emblem
White Mantle Emblem
Trophy
Subtype None
Rarity Common
Value 12 Gold
Stackable Yes
Campaign Prophecies, Eye of the North
Profitable Yes (8Gold/item)
Common salvage Bolt of Cloth: 2-3
Rare salvage None

What drops it[ | ]

Collectors[ | ]

Armor collectors[ | ]

Horton Longsnout[ | ]

Location: Ettin's Back, just outside of Aurora Glade
Collecting: 5 White Mantle Emblems

Profession Item Name Armor Other Modifiers Value
Warrior Ringmail Hauberk 71 Armor +20 (vs. Physical Attacks) 100 Gold
Ranger Leather Vest 61 Energy +5
Armor +30 (vs. Elemental Attacks)
100 Gold
Monk Monk Raiment 51 Energy +5 100 Gold
Necromancer Necromancer's Tunic 51 Energy +5 100 Gold
Mesmer Krytan Attire 51 Energy +5 100 Gold
Elementalist Elementalist's Robes 51 Energy +5 100 Gold


General collectors[ | ]

Adam Solstrum[ | ]

Location: Inside Henge of Denravi, west of the entrance on a small island with 2 other collectors
Collecting: 5 White Mantle Emblems

Item Stats Reqs. Mods Value
Cane Chaos damage: 9-16 8 Illusion Magic Halves casting time of Illusion Magic spells (Chance: 20% 100 Gold
Grim Cesta Energy +10 8 Soul Reaping Soul Reaping +1 (20% while using skills)
Health +30
100 Gold
Fire Staff Energy +8
Fire damage: 9-16
8 Fire Magic Halves casting time of Fire Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
100 Gold
Smiting Staff Energy +8
Holy damage: 9-16
8 Smiting Prayers Halves casting time of Smiting Prayers spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
100 Gold
Crimson Carapace Shield Armor: 12 8 Tactics Armor: +5 (while attacking)
Armor: -5 (while casting)
100 Gold



Thyfir Greenleaf[ | ]

Location: Inside Henge of Denravi, west of the entrance on a small island with 2 other collectors
Collecting: 5 White Mantle Emblems

Item Stats Reqs. Mods Value
Inscribed Chakram Energy +10 8 Domination Magic Armor +5 (while enchanted)
Health +45 (while enchanted)
100 Gold
Truncheon Dark damage: 9-16 8 Curses Energy +15
Energy Regeneration -1
100 Gold
Air Wand Lightning damage: 9-16 8 Air Magic Energy +15
Energy Regeneration -1
100 Gold
Holy Staff Energy +8
Fire damage: 9-16
8 Divine Favor Halves casting time of Divine Favor spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
100 Gold
Ascalon Shortbow Piercing damage: 14-26 8 Marksmanship Damage +15% (while enchanted) 100 Gold



Festival collectors[ | ]

Note[ | ]

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