Difference between revisions of "Yiwong/Collector"

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| [[Jeweled Chakram]] || [[Energy]] +12 || 9 [[Illusion Magic]] || [[Energy]] +15 <br> [[Energy|Energy Regeneration]] -1 <br> [[Health]] +30
 
| [[Jeweled Chakram]] || [[Energy]] +12 || 9 [[Illusion Magic]] || [[Energy]] +15 <br> [[Energy|Energy Regeneration]] -1 <br> [[Health]] +30
 
|-
 
|-
| [[Flame Artifact]] || [[Energy]] +12 || 9 [[Fire Magic]] || Halves casting time of [[Fire Magic]] spells (Chance: 20%) <br> Halves skill recharge of [[Fire Magic]] spells (Chance: 20%)
+
| [[Flame Artifact]] || [[Energy]] +12 || 9 [[Fire Magic]] || Halves casting time of [[Fire Magic]] spells (Chance: 20%) <br> Halves skill recharge of spells (Chance: 20%)
 
|-
 
|-
| [[Protective Icon]] || [[Energy]] +12 || 9 [[Protection Prayers]] || Halves casting time of [[Protection Prayers]] spells (Chance: 20%) <br> Halves skill recharge of [[Protection Prayers]] spells (Chance: 20%)
+
| [[Protective Icon]] || [[Energy]] +12 || 9 [[Protection Prayers]] || Halves casting time of [[Protection Prayers]] spells (Chance: 20%) <br> Halves skill recharge of spells (Chance: 20%)
 
|-
 
|-
 
| [[Flatbow]] || [[Piercing damage]]: 15-28 || 9 [[Marksmanship]] || Damage 15% (while in a [[stance]])
 
| [[Flatbow]] || [[Piercing damage]]: 15-28 || 9 [[Marksmanship]] || Damage 15% (while in a [[stance]])

Revision as of 00:21, 28 October 2006

Yiwong

Location: Imperial Sanctum (Location)
Collecting: 5 Soul Stones

Item Stats Reqs. Mods
Dirks Piercing damage: 7-17 9 Dagger Mastery +15% damage vs. hexed
Jeweled Chakram Energy +12 9 Illusion Magic Energy +15
Energy Regeneration -1
Health +30
Flame Artifact Energy +12 9 Fire Magic Halves casting time of Fire Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
Protective Icon Energy +12 9 Protection Prayers Halves casting time of Protection Prayers spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
Flatbow Piercing damage: 15-28 9 Marksmanship Damage 15% (while in a stance)
Channeling Focus Energy +12 9 Channeling Magic Channeling Magic +1 (20% chance while using skills)
Health +30